Sometimes games just surprise you in a positive way because they play differently from the others games you have in the collection.
Hex Factor is one of those games. It was not a game that had
a ton of hype before arriving, and yet by the time a night of play was over The
Meeple Guilders at the table were discussing was it a game that might make our
individual top-five games of 2025? For the answer to that you’ll have to check
back in a few weeks of course.
It was sort of a game design goal for designer Frederick
Weller, who said he wanted “a very easy to learn game that will stimulate the
geek brain in a whole new way. . .
“You can learn to play in one minute, and yet the process of
playing is very mentally stimulating. But it’s stimulating to a part of your
brain that you didn’t know you had.”
Weller explained, “as a theatre actor, I started designing
games when the theatres shut down in 2020.
“I wanted to develop a game that could be equally engaging
to both the children and the adults in our quarantine bubble. I knew it would
have to be some kind of visual puzzle like the game Azul.”
In Hex Factor players have a set of hexes, each with one of
three designs.
From the hand of hexes players simultaneously compete to
match designs on a central modular player board, dropping one of the wooden
markers on designs they match up first.
When one player has placed their fifth piece the game ends
and you add up points. Places ‘captured’ that have five designs being worth
more than four and those more than three.
It is a race game of a kind, without really feeling that way
because you can win without being the one to complete five ‘captures’.
Weller said he wanted a game that created some rivalry.
“I wanted the players to experience the classic board game
tension of trying to balance different tasks that may sometimes conflict; but I
wanted this tension to be experienced on a strictly visual, pattern-building
level,” he said via email.
“. . . I love the urgency of the game. It’s a pulse-racing
experience. You are pressed for time, but there is no clock. The clock is the
other players. You are racing to claim territory before the other players do.”
The game has a high level of replay because your hand is
always different, and it plays fast enough that when you lose you want to try
again.
And, Weller has created some advanced rules – a different
scoring method – that will enhance game options too.
For a game that is just a bit different Hex Factor is worth
a very long consideration. Check it out at get.roxburygames.com

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