Mantic Games is a British-based miniature gaming company which
is making major waves in the sector.
Recently Dreadball, a futuristic port board game raising close
to three-quarters of a million dollars on Kickstarter.com, a site focused on
allowing game companies, among others, raised seed funding to launch new
efforts.
Dreadball is a success weeks before even launching to stores,
but it is not the first entry into gaming for Mantic.
Warpath and Kings of War are both large scale miniature
wargaming systems which off battles in space, or in a more traditional high
fantasy setting.
Project Pandora is really a spin-off of the space war
game.
It is a stand-alone offering, so you don't need to worry about
being drawn into a miniature war game setting where you are constantly adding
new forces to your army.
While the game is a one-shot -- at least for now, it is a system
which could be expanded with new scenarios -- the game offers significant
re-playability.
The board is modular, so you can vary the 'gaming' simply by
changing what the play area looks like.
The rule book also offers different scenarios to explore. With
different end objectives the game plays quite differently.
The ability to keep the gaming experience fresh within the
confines of a single box is a huge part of the appeal of Project Pandora. As an
aside the box for this game is rather thin and flimsy, so if you are into
stacking your games you best keep this one at the top of the pile, or it will
crush.
The game pits 'Corporation Marines' against alien Veer-myn
(rat-men). The miniatures are a touch smaller in terms of scale than some
similar games, but the detail is still good.
The 'minis' are plastic, and come in pieces, so you'll need to
get out the glue and go to work before playing. You can leave the minis
unpainted, but they will look better with some paint.
In general terms the Veer-myn have an edge in most scenarios,
and while that might bother some, it is one of the things I like here.
Rarely are skirmish battles in any war carried out between
exactly even forces. Someone has superiority in arms, or numbers, or both.
But good tactics can overcome superior forces.
Project Pandora nicely mimics that reality.
It's not always easy to win this game for one force, depending
on the scenario being attempted, but therein lies a challenge gamers should
relish.
The game will remind of games such as Space Hulk and Doom the
Boardgame in general terms, but Project Pandora has enough merit on its own to
be worth gamers liking miniature action to take a much closer look.
Check it out at www.manticgames.com
If anyone is interested in this game, or other board games feel
free to contact calmardan@sasktel.net
-- Appeared in Yorkton This Week newspaper Nov 7, 2012
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