Kanare Kato is a rather prolific game designer best known for creating games which can be packed into a small box and taken anywhere.
To the list you can add Ripples, a game which takes minutes
to understand in terms of rules, and plays quickly – it is suggested 15-30
minutes, but you would need to be very analytical in moves to burn half an hour
with this one.
For two players Ripples is an abstract strategy game where
you are battling for control of a 61 hex board. When the board is full the
winner is the player with the majority of pieces – so no draws are possible.
It is a territorial game that uses double-sided discs like
Othello, but the discs placed by a player are always immediately surrounded by
discs of the same colour So you are flipping a lot of pieces on most turns,
which for old guys with bigger hands was at times clumsy on the smaller cloth
board – common to Kato games.
The board is initially empty.
On a turn a player places a disc of their colour face up in
any empty hex. Then flips over all the opponents' discs adjacent to the disc
just placed and places discs of their colour in all empty hexes adjacent to the
disc. That’s it for rules – super simple.
This one works because it is simple to learn and quick to
play. If it was longer in terms of playtime it would over stay its welcome as
they say. There is just not quite enough here that you would want longer.
It’s the same thing in terms of repeat play. Ripples is not
a game where you want to hunker down over the table and play the
afternoon away with it. Three games is satisfying. A best-of-five, sure, but a
best-of-seven might push the limit of Ripples holding your interest. Better to
play a few, slip back in the game bag and bring it out in a few weeks for a few
more games.
Still as that neat little time filler on occasion Ripples
does hold a certain level of charm.
Check it out at kanare-abstract.com
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