Haab from Mindlink games
is one of those games which speaks to the renaissance of board gaming these days aided by
the ability to self-publish and self-promote these days.
Game
board designers have always been able to get games made, but having a shot at
selling copies of a self-published game are certainly enhanced today by the
Internet. The 'Net through game-related sites, video presentation to draw
attention and teach rules, and more reviewers taking interest in new games, has
really opened the doors for designers.
Haab,
by designer Marc Di Stefano would likely be completely unknown to yours truly
if not for the Internet.
Di
Stefano has created an abstract strategy game which plays much like a smaller
board checkers variant -- perhaps more correctly a Checkers 2000 derivative.
Checkers
2000 is perhaps my favourite checker game, with numbered pieces restricted to
jumping only other pieces of equal or lesser value. It's the same with Haab.
Haab
also allows players to jump their own pieces to set up position, again
something Checkers 2000, (released a decade earlier than Di Stefano's
creation), does the same.
Di
Stefano does offer a twist or two, giving each of the player's six pieces, some
moderate powers, the ability to push another piece one space on the small
23-space board being an example.
As a
game Haab, with the pieces representing symbols on the Mayan Zodiac, Di Stefano
has sister games such as Junishi based on the Chinese Zodiac with slightly
different powers, it works pretty well at least in terms of simplicity.
Then
there is the issue of production quality.
Haab is
what I term an artisan game in terms of its production.
The
pieces are small wooden discs, a bit finicky to pick up being as thin as they
are. The symbols are stamped in the wood but the small size means they lack
definition.
The
board is printed on the cloth bag, which means it's a small package, and very
lightweight, so it fits in a backpack easily. Haab is a take and play anywhere
game.
The
game sells for six bucks, so price wise, the value is hard to beat even with
lower production values.
As an
easy carry, simple to play, checker-style game with a few wrinkles, you just
can't go far wrong with Haab.
Check
the game out at www.mindlinkgames.com
If
anyone is interested in this game, or other boardgames feel free to contact
calmardan@sasktel.net
-- Review appeared
in Yorkton This Week newspaper April 11, 2012 - Yorkton, SK. Canada
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