There
seems to be a number of new card games hitting store shelves and gaming tables
these days, and among those is Hunting Party.
Two
things sell a card game.
If you
have a chance to look at the cards then the artwork is a definite draw.
Credit
Hunting Party with some effective artwork.
The
game revolves around the idea of an African safari, and the artwork reflects
that theme with a healthy dose of the feel of the colonies at their height.
Artists include Andrew Hepworth,Janine Johnston, Jim Pinto, and Vaughn Reynolds, and the quartet has done a fine job.
You
certainly won't turn away from Hunting Party based on the art.
Of
course the second draw to a game is the way it plays.
Designer
Jeff Siadek has done a nice job capturing the idea of a big game safari in a
game which accommodates two-to-five players.
From
the game rules, they come on two sides of a small paper insert, the object is
pretty straight forward, "gain the most points from trophies and your
secret goal at end of game."
In
general terms game play is surprisingly straight forward too. "Each player
is a Hunter on safari in darkest Africa. Each round represents one day, during
which Hunters choose their actions (Camp, Shoot or Flee) and then attempt in
turn to influence the party’s fate. After all Hunters have had a turn, the
final Fate affects the party as a whole and each Hunter individually, and a new
round begins. The game ends when the Fate deck is exhausted or the turn after
one of the Hunters dies."
The
cards are actually divided into four different decks within the game, easily
identifiable by different colour backs; action, fate, hunter and goal cards.
The
cards are pretty standard in terms of quality, although having a black border
on both sides is a bit of an issue. If you have ever collected sports cards you
will know black borders are easily marked and can detract from value. Here the
aesthetics become affected as the black borders will not likely last.
So if
you really like this game after a play or two grab some card sleeves and
protect the cards.
It is
interesting that on the Board Game Geek website one comment was that since the
game revolves around shooting (animals) the game is not family friendly. That
seems a bit of a stretch. How do you teach children to play chess them since it
is a war game? If such a thing is a concern, be forewarned I suppose.
What I
did find interesting is the designer notes on the rule sheet. It is always
interesting to see how a game goes from idea to gaming table. In this case
Siadek states, "Hunting Party went through several iterations including
directional shoot cards and reloads, but players just weren’t getting enough
trophies so I ditched them. I also took out the Fate card that made everybody
discard a trophy because it just made things suck more rather than making
things cooler. This game languished on my back burner for a long time because I
was worried it looked like I was ripping off my own “LifeBoat.” I got over it.
Hunting Party stands on its own."
I
certainly agree Hunting Party stands on its own. The art, theme and mechanics
all hold together nicely.
It
won't replace cribbage as my favourite card game, but it is a fun new alternative.
Check
out this offering at www.gorillaboardgames.com
If
anyone is interested in this game, or other boardgames feel free to contact
calmardan@sasktel.net
-- Review appeared
in Yorkton This Week newspaper Feb 8, 2012 - Yorkton, SK. Canada
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